Your condition space is among conflicting goals, unstable tools, contradictory rules, no reliable formulas, no permanence. Every facet of studio animation is really a indication that “control” and “ownership” are often illusions, which the very best suggestions for “your” film might not even originate from you.
Here are the ideas that I’ve observed expert computer 3d animator arm themselves with to confront the monsters in evil problem fixing.
Make buddies with doubt and uncertainty.
Know when (and most importantly, if not to) to say authority.
Use ideas as options no matter who or where they originated from.
Mistakes might not be mistakes but solutions – you alone have no idea it yet.
That brilliant idea or scene might not be brilliant – you alone have no idea it yet.
That story arc you’ve developed that motivated a lot of sketches that you’ve trashed since you recognized wasn’t really on your side does indeed winds up on your side – although not within this film.
(These last 3 ruin your memory you need methods to recall trashed choices – one way would be to keep saving versions in writing or computer keeping a library of not used edited-out bits).
You might be the writerOranimator/director however the more the job gets near completion, it might be in charge. It informs you what it really needs, so be ready to ruthlessly slay that which was once valued whether it no more works.
Your producer might have the best authority but neither producer nor the artist possess the final word on success.
You’ve hard to rely on way to measure success. You might lose every major award or haven’t even been nominated however your films might have had tremendous effect on other filmmakers – that do win the honours. You are able to win the Oscar together with your first film from film-school, and have white-colored-belt expertise like a filmmaker rather than hit the in a major way.
The actual knowledge of making 3d animator through evil problem fixing is based on making peace using these contradictions, in accepting as well as welcoming by using every new film you begin out like a novice, even when you’ve never carried this out before, you’ll vanquish one evil problem at any given time.
Computer animators would be the real superheroes of art.